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    Sleuth - Gryphon Bookshelf Edition

    Sleuth - Gryphon Bookshelf Edition

    1971
    3-7
    30
    Sid Sackson
    Eagle-Gryphon Games
    Shannon Crutchfield, Paul Herbert
    Hand Management, Card Drafting, Memory, Paper and Pencil, Deduction
    Card Game, Deduction

    Sleuth is the classic game of deduction by Sid Sackson. Players call upon their powers of deduction and logic to discover the identity of the missing gem. Could it be the pearl cluster? The blue opal? The diamond solitaire? Through strategic questioning, each player gathers his bits of information, then skillfully welds them together and formulates the clues which will provide the solution to the mystery.

    The Dealer shuffles the Gem Deck and removes one card, placing it where no player may accidentally see it. This becomes the Missing Gem. The remaining Gem cards are dealt evenly to each player to form their hands. Players record the information from their private cards on their information sheets. Any remaining Gem cards are placed face up for all players to note and record on their information sheets.

    Each Gem Card has three elements:
    - Gem (diamond, pearl, or opal),
    - Color (red, yellow, blue, or green), and
    - Type (solitaire, pair, or cluster).

    Players use Search Cards to discover and record what their opponents hold in their hands-i.e. if a player had the "Blue Opals" search card, he could request any other single player show them all the blue opals in their hand. Other search cards have only one characteristic "element" of a gem-i.e. just opals, or just blues. With these cards, the interrogated player must reveal only the number of these cards that they hold and not reveal the cards themselves.

    Play continues until one player believes they have solved the mystery. They note their guess and check the missing gem. If correct, the player reveals the card and wins the game! If incorrect, the player replaces the missing gem and the game continues. This player is now out of contention but must continue answering any interrogations.

    Contents:
    36 Gem Cards
    54 Search Cards
    1 Pad of Information Sheets
    Rules