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Tabletop Wargames - L-P

Tabletop Wargames - L-P
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Tabletop Wargames - L-P
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A World Transformed: WWI on the Doggerland Front (HC)
A World Transformed: WWI on the Doggerland Front (HC)
$39.95 CAD
The Great War meets the horrors of forgotten folklore in this occult skirmish wargame. 1916: A World Transformed. As the Great War raged, the Moon fell from its orbit. Seas shifted, uncovering new lands and revealing what tide and time had concealed. Long known as a potent occult power, the Moon's descent also heralded the terrifying resurgence of magic. Long-forgotten gods and spirits began to stir in hidden groves and caverns and old traditions found new strength. Soon, stone circles echoed once more with the chanting of ancient rituals and menhirs were again bedecked with wildflowers and presented with offerings of honey and blood. 1918: A War Transformed. Rival nations battle on new fronts, seeking dominance with weapons of spell, song, and sacrifice. Thrust to the surface, Doggerland, the ancient bridge between Britain and Europe, becomes a crucial battleground in the conflict. In this alien landscape, raiding parties pick through the ribs of wrecks and the ruins of lost villages, war machines festooned with totems and fetishes roll over the brittle bones of long-dead giants, and cavalry charge across plains made verdant by the vegetation returning to this new land with unnatural speed. A War Transformed is a skirmish wargame set in a world where World War I was utterly changed by forces far beyond human comprehension. Players command small forces of infantry, cavalry, artillery, and other... stranger... troops on the Doggerland Front. Fast-paced gameplay and a tense initiative bidding system are combined with authentic folk traditions and occult philosophies of the era – it is a game of rifle and relic, of bayonet and belief, of machine gun and magic.
Osprey Games
SKU: #9781472856258
Brian Boru: High King of Ireland
Brian Boru: High King of Ireland
$62.95 CAD
Number of Players: 3-5 Playing time: 60-90 Minutes Recommended Ages: 14+ Ireland is awash with would-be kings, power-hungry pretenders, and self-professed rulers. The provinces are in disarray, and the common folk are paying the price. The land needs a leader. In Brian Boru, players will strive to unite Ireland under their domain, securing control through might, cunning, and matrimony. Join forces to fend off Viking invaders, build monasteries to extend your influence, and gather support in towns and villages throughout the land. To become High King of all Ireland, you will need to navigate a web of shifting alliances, outmanoeuvre your enemies, and grab history by the reins. Includes rules in English and German. Contents: Board 46 cards 139 tokens 125 wooden discs
Osprey Games
SKU: #OSP-BRIAN
Cryptid: Urban Legends
Cryptid: Urban Legends
$11.96 CAD
$14.95 CAD
Number of Players: 2 Playing time: 20-40 Minutes Recommended Ages: 14+ There's something hiding among us, a creature hitherto undiscovered prowling our very streets. If you track it down, well, that'd be the discovery of the century! Play as a determined scientist manipulating heat, movement, and sonic sensors to scan the city, identify your quarry's true location, and capture them. Or take the role of a cryptid, snaking your way through shadows and back alleys of the metropolis that surrounds you, eliminating all evidence of your existence as you go, desperately avoiding capture. Emerging victorious in this high stakes cat-and-mouse chase, played out across a sprawling urban landscape, will require all your ingenuity and foresight. Cryptid: Urban Legends is a tense asymmetric game of competitive deductive reasoning for two players from the creators of Cryptid. Contents: 41 cards 10 plastic cubes 9 plastic discs
Osprey Games
SKU: #9781472850300
Dracula's America: Shadows of the West (HC)
Dracula's America: Shadows of the West (HC)
$34.95 CAD
It is 1875, and Count Dracula is President of the United States of America. In the wake of the Civil War, with the country struggling to regain its balance, Dracula seized power. The Count's thralls assassinated President Lincoln and his entire administration in a single night and, in the ensuing chaos, their master made his move. Dominating the Senate, he declared himself President-for-Life, and now rules the Union with fear and an iron fist. His vampiric progeny, the Coven of the Red Hand, infest every strata of society, and enforce Dracula's will with ruthless efficiency. Drawn by the shadows gathering across the nation, secretive cults and evil creatures emerge from their lairs to thrive in the darkness of the new regime. Fleeing from the oppression and menace of the East, hordes of pioneers head to the West, hoping for a new life. Dracula's greed, however, knows no bounds, and his reach is long... Dracula's America: Shadows of the West is a skirmish game of gothic horror set in an alternate Old West. Secret wars rage across the country - from bustling boom-towns to the most remote wilderness - as cults and secret societies fight for power and survival. Players will throw their support behind one of these factions, and will lead a Posse in fast-paced, cinematic battles for dominance and survival.
Osprey Games
SKU: #9781472817778
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Dracula's America: Shadows of the West - Forbidden Power (SC)
Dracula's America: Shadows of the West - Forbidden Power (SC)
$30.95 CAD
Since Dracula's rise to power a shadow has swept across the nation, but nowhere is it darker than in the Deep South. Throughout the plantations, swamps, and cities, rumours abound of grotesque rituals, hooded figures, and bizarre creatures. Most terrifying of all, however, are the whispers of ancient magic - unspeakable arcane rituals and occult powers that can lead those who wield them towards mystical supremacy or reduce them to gibbering wrecks. This new supplement for Dracula's America: Shadows of the West introduces two new factions: the corrupt cultists of the Church of Dagon and the Salem Sisterhood, occult practitioners whose history dates back to the early Colonies. New stealth rules allow for all manner of sneaky and underhanded tactics, while expanded rules for arcane powers offer glory but could cost you your sanity. Alongside these are a host of new scenarios, Hired Guns, monsters, skills, and gear to challenge or assist those who dare venture into the Deep South of Dracula's America.
Osprey Games
SKU: #9781472826572
Dracula's America: Shadows of the West - Hunting Grounds (SC)
Dracula's America: Shadows of the West - Hunting Grounds (SC)
$30.95 CAD
This supplement for Dracula's America: Shadows of the West contains a host of new rules and material and offers something for every player. Two New Factions: The Forsaken, ragged survivors of the 7th Cavalry tormented by a bestial curse, and the White Dragon Tong, crimelords with an agenda as mysterious as the powers wielded by their enforcers. The Hunting Grounds: Scenarios and encounters that focus on this mythical realm and the power and threats found within it. Territory: Build and develop your headquarters, and exploit the benefits it offers, but beware your enemies taking the fight to your home turf. Outlaws, Mercenaries and Bounty Hunters: New campaign options, allowing you to turn to a life of crime, bring in wanted fugitives, or sell your gun to the highest bidder. New Monsters: The denizens of the Hunting Grounds, in all their terrifying glory. New Hired Guns: There's all kinds of folk willing to sell their skills, and these new Hired Guns offer a range of tactical options... if you can afford them. New Gear: Bring a Gatling Gun to a knife fight, or find out why you were always warned about misusing brimstone chalk and vials of ectoplasm. New Skills: Riding and Leadership skills give you new combat options and help your posse stay in the fight. Author: Jonathan Haythornthwaite Illustrator: RU-MOR 96 pages softcover
Osprey Games
SKU: #9781472826534
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Escape from Colditz
Escape from Colditz
$72.95 CAD
Escape From Colditz is a 1-vs-many semi-cooperative game where one player is the Security Officer of the German forces, and the others are Escape Officers for various nationalities or prisoners of war (POWs). Escape Officers try to acquire the equipment they need for a successful escape (rope, wire cutters, etc.), while the Security Officer tries to hinder them by putting them in solitary confinement and consficating their equipment. Play lasts for a pre-determined length of time or number of rounds. If an Escape Officer can free a pre-determined number of POWs (usually 2) before then, they win. Otherwise the Security Officer wins. The game was co-designed by Major PR Reid, a British soldier who was one of the few to actually successfully escape from Colditz during the Second World War.
Osprey Games
SKU: #9781472818935
Evil Baby Orphanage - Fate Deck
Evil Baby Orphanage - Fate Deck
$12.95 CAD
Product Code: WYR11004 An essential for any player of Evil Baby Orphanage. This Fate Deck is covered with cute picture of adorable evil babies, and will help you on your quest to travel through time in order to gather them together in the mountains in your Evil Baby Orphanage! The fate deck can be used in either games of Malifaux or Evil Baby Orphanage.
Wyrd Miniatures
SKU: #WYR11004
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Frostgrave - Advanced Spellcraft (HC) (Pre-Order)
Frostgrave - Advanced Spellcraft (HC) (Pre-Order)
$41.95 CAD
Expand your spellbook with Advanced Spellcraft, featuring new options for wizards and a ten-scenario competitive campaign. While today's wizards are not as gifted as those who ruled Felstad, the recent discovery of the fabled Bibliosepulchre promises to change all that. It was in this great library-crypt that ancient librarians were interred, each clutching a rare grimoire. Who knows what strange energies have seeped from those tomes over the centuries or what shadows and ghosts stalk the dark catacombs? Only those truly obsessed with magic and the power it offers would dare to find out! Advanced Spellcraft offers numerous new rules and ideas that bring more spellcasting possibilities to games of Frostgrave. Critical successes and failures for each basic spell are introduced, as are spell-specific flourishes that can be learned to enhance your magic. Create a Furious Quill that leaps from target to target, cast a Draining Word that affects an entire school of magic, or ensnare multiple zombies with Control Undead. Such flourishes are draining, however, and to even learn such secrets will require you to venture into the Bibliosepulchre itself in a ten-scenario competitive campaign. With hundreds of new tricks for wizards to learn, Advanced Spellcraft is the largest supplement to date, and is presented in celebration of Frostgrave's 10th anniversary. Anticipated Release Date: 2025-07-22
Osprey Games
SKU: #9781472869135
Frostgrave - Blood Legacy (SC)
Frostgrave - Blood Legacy (SC)
$34.95 CAD
A new supplement for Frostgrave with expanded rules for vampires and giants, a new soldier type in the huge giant-blooded and guidelines and scenarios for playing Frostgrave with high-level wizards. In the days of ancient Felstad, vampires kept to the shadows, their small numbers no match for the power of the city's wizards. But when the cataclysm struck the wizards were destroyed, while the deathless vampires went into a frozen hibernation. Now, as the city thaws, so to do its undead inhabitants. The masters of the night are rising again: reoccupying their hidden strongholds, reforming their old cabals and finding new victims to serve as their thralls. The destruction of the old city has brought one other boon to the vampires--giant's blood. While giants used to live out of reach to the far north, in the intervening millennium, they have descended on the city in large numbers. Their blood is like an elixir to the vampires, filling them with strength and magical power. A new war is forming between these two ancient races, and once again, the wizards of Frostgrave are caught in the middle. This supplement for Frostgrave: Fantasy Wargames in the Frozen City presents greatly expanded information about the vampires and the giants that occupy the frozen ruins, including rules for vampiric magic and a breakdown of the different tribes of giants. Also included are rules for a new type of soldier, the giant-blooded. These huge men and women have the blood of giants running through their veins, granting them great strength unseen in normal men. Finally, the book contains a section on playing Frostgrave with high-level wizards and includes two mini-campaigns to challenge these experienced spellcasters.
Osprey Games
SKU: #9781472841599
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Frostgrave - Forgotten Pacts (SC)
Frostgrave - Forgotten Pacts (SC)
$22.95 CAD
In this supplement for Frostgrave, players lead their warbands into the northern reaches of the city, exploring the ruined temples of the Frozen City to search for the lost secrets of evocation - the art of summoning demons. While the lure of such knowledge is great, few wizards have ventured into this region as it is overrun by barbaric northern tribesmen who have descended from the hills in their own search for treasure. Marking themselves with demonic sigils, many of these barbarians have aligned with ancient powers discovered amongst the temples. Along with a host of new scenarios focusing on the exploration of the temples, the book also contains new treasures, spells, soldiers, and creatures that can be found amongst the ruins.
Osprey Games
SKU: #9781472815774
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Frostgrave - Ghost Archipelago (HC)
Frostgrave - Ghost Archipelago (HC)
$34.95 CAD
The Ghost Archipelago has returned. A vast island chain, covered in the ruins of ancient and otherworldly civilizations, the Archipelago appears every few centuries, far out in the southern ocean. At such times, pirates, adventurers, wizards, and legendary heroes all descend upon the islands in the hopes of finding lost treasures and powerful artefacts. A few, drawn by the blood of their ancestors, search for the fabled Crystal Pool, whose waters grant abilities far beyond those of normal men. It is only the bravest, however, who venture into the islands, for they are filled with numerous deadly threats. Cannibal tribes, sorcerous serpent-men, and poisonous water-beasts all inhabit the island ruins, guarding their treasure hordes and setting traps for the unwary. In this new wargame, set in the world of Frostgrave, players take on the role of Heritors, mighty warriors whose ancestors drank from the Crystal Pool. These Heritors lead their small, handpicked teams of spellcasters, rogues, and treasure hunters into the ever-shifting labyrinth of the Ghost Archipelago. Although using the same rules system as Frostgrave, this standalone wargame focuses on heroes who draw on the power in their blood to perform nigh-impossible feats of strength and agility. This game also includes 30 new spells drawn from five schools of magic, a host of new soldier types, brand new scenarios, treasure tables, and a full bestiary of the most common creatures that inhabit the Ghost Archipelago.
Osprey Games
SKU: #9781472817341
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Frostgrave - Ghost Archipelago: Lost Colossus (SC)
Frostgrave - Ghost Archipelago: Lost Colossus (SC)
$19.95 CAD
Long ago, the great Colossus of Argantheon stood upon one of the outer islands, its vast, outstretched arm pointing the way to the Crystal Pool, or so the ancient texts claim. Then, during some forgotten war, the Colossus was shattered, and its parts flung across the Archipelago, to lie in forgotten ruin. In this expansion for Frostgrave: Ghost Archipelago, players lead their warbands through a series of interlinked scenarios in a race to discover the secrets of the Colossus. Along the way, they will encounter new monsters, discover new treasures, and even recruit a few new specialist warriors to their cause. Perhaps, if they are successful, the knowledge they obtain will help point them towards the ultimate treasure!
Osprey Games
SKU: #9781472824127
Frostgrave - Into the Breeding Pits (SC)
Frostgrave - Into the Breeding Pits (SC)
$19.95 CAD
With this new supplement for Frostgrave, players can lead their warbands into the vast network of catacombs, sewers, and dungeons that run underneath the Frozen City. It was in these dark confines that the ancient wizards known as Beastcrafters experimented on living creatures, creating strange hybrids and deadly monsters, many of which still roam the forgotten passageways. Along with a host of new scenarios, treasures, soldiers, and creatures, the book also contains rules for the traps and secret passages that are often found in the dungeons. With wonderful and rare magical treasures to be discovered, will players risk taking their warbands down into the Breeding Pits?
Osprey Games
SKU: #9781472815743
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Frostgrave - Mortal Enemies (SC)
Frostgrave - Mortal Enemies (SC)
$35.95 CAD
Enhance your Frostgrave campaigns with recurring villains that grow more powerful over time and give your wizards somewhere to hide with expanded rules for bases. On the violent and deadly streets of the Frozen City, feuds and vendettas are commonplace. Wizards may start out focused on discovery and exploration, fighting when necessary for survival or to win possession of some long-lost artefact or grimoire, but such battles can swiftly become intensely personal. Competitors become adversaries and, as the cycle of violence continues, some wizards lose sight of their original goals and focus their efforts on the elimination of their hated foes - their mortal enemies. This supplement for Frostgrave: Fantasy Wargames in the Frozen City presents rules for creating recurring villains in both competitive and solo campaigns. These characters are unique individuals who return over the course of a campaign to plague the players' wizards, gaining experience, recruiting allies, and becoming more deadly with each appearance. Against such threats, a wizard's base becomes as much hideout as headquarters, and an expanded range of options for enhancing bases is provided, as are rules for defending your own. . . and attacking those of your rivals!
Osprey Games
SKU: #9781472858177
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Frostgrave - Perilous Dark (SC)
Frostgrave - Perilous Dark (SC)
$29.95 CAD
There are many tales of the Frozen City, and not all of them tell of battles between rival wizards. Often, the greatest adventures are those that pit a wizard and his trusty warband against the myriad perils found amidst the ruins of Felstad. This new supplement for Frostgrave presents rules for playing solo and cooperative games in which the focus shifts from the feuds of wizards to exploring the city, unlocking its mysteries... and surviving what is discovered. With guidelines for scaling game difficulty, dungeon crawls, monster generation, and more, as well as ten scenarios demonstrating these options, this volume offers players everything they need to venture alone - or with allies - into Frostgrave. Why should wizards fight amongst themselves? There is plenty of treasure for all and the Frozen City is enemy enough!
Osprey Games
SKU: #9781472834591
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Frostgrave - Rulebook: Second Edition (HC)
Frostgrave - Rulebook: Second Edition (HC)
$42.95 CAD
This new edition of the multi-award-winning fantasy skirmish wargame offers improved rules based on years of player feedback, a revised spell list, new soldier types, and a host of brand-new scenarios. Choose a wizard from one of ten schools of magic, and select from a list of eighty spells. Hire a warband filled with soldiers, from lowly thugs and thieves to mighty knights and barbarians, then lead your men into the frozen ruins of the magic city of Frostgrave on the hunt for ancient treasures and the secrets of lost magic. Be warned - it is a deadly place, filled with rival wizards, wandering monsters, animated constructs, and demonic entities. Do you dare enter the Frozen City one moretime?
Osprey Games
SKU: #9781472834683
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Frostgrave - Thaw of the Lich Lord (SC)
Frostgrave - Thaw of the Lich Lord (SC)
$19.95 CAD
Thaw of the Lich Lord is a complete campaign for Frostgrave that will challenge both new and veteran players. Through a series of linked scenarios, players discover the existence of a new power in the Frozen City, one who was old when the great city was still young, and who saw both its rise and its disastrous fall. Warbands will confront the Lich Lord's minions, race against his agents to seize possession of mysterious artefacts, and brave the perils of Frostgrave in search of his lair. Eventually, they will need to muster all their courage to venture into the depths of the city and face the Lich Lord himself. Not all wizards will seek to stop the Lich Lord, however, and full rules for giving into his corruption and following the dark road to becoming an undead lich are presented for those who crave power and immortality above all else. While the campaign presents many new threats against which wizards and their warbands must test themselves, including an expanded bestiary, it also offers additional resources, such as new henchmen that can be recruited and unique magical treasures that can spell the difference between survival and oblivion.
Osprey Games
SKU: #9781472814098
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Frostgrave - The Frostgrave Folio (SC)
Frostgrave - The Frostgrave Folio (SC)
$21.95 CAD
The Frostgrave Folio is the complete collection of all previously released Frostgrave mini-ebook supplements in one printed volume. This includes Hunt for the Golem, a three-scenario campaign in which the warbands hunt down a rogue golem, Sellsword, which introduces rules for experience-gaining captains to help lead warbands, Dark Alchemy, which expands the rules for potions and potion brewing, and Arcane Locations which gives additional options for bases and base upgrades. The book also includes a completely new mini-supplement, The Ravages of Time. Collecting nearly two years' worth of Frostgrave material, this collection is a necessary addition to any wizard's library.
Osprey Games
SKU: #9781472818508
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Frostgrave - The Grimoire Spell Cards
Frostgrave - The Grimoire Spell Cards
$22.95 CAD
A set of cards featuring all the spells from the Frostgrave books published to date (the rulebook, Thaw of the Lich Lord, Into the Breeding Pits, Forgotten Pacts, The Frostgrave Folio, and Maze of Malcor), providing the ultimate in-game reference guide for aspiring Wizards.
Osprey Games
SKU: #9781472832672
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Frostgrave - The Maze of Malcor (SC)
Frostgrave - The Maze of Malcor (SC)
$29.95 CAD
Part magical university, part museum, part tourist attraction, the great Collegium of Artistry had flourished in Felstad's final days. Under the leadership of the seemingly immortal Malcor the Mad, the vast complex expanded, with new wings being built wherever they would fit, including up and down the rock face, and even buried within the mountain itself. Visitors called it one of the architectural wonders of the world; the students, who often got lost in its endless tunnels, simply called it "The Maze." With a titanic crash, an immense ice shelf tears free from the mountains that that loom above Frostgrave, revealing the lost Collegium, and the race for its secrets begins. The Maze is known to have contained many rare and unique treasures, and who knows what may have survived . . . This new, bumper-sized supplement for Frostgrave contains a host of new adventures, treasures, and creatures to challenge players. It also includes its own unique campaign and experience system, as well as information about several of the mythical lost schools of magic.
Osprey Games
SKU: #9781472824011
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Frostgrave - The Red King (SC)
Frostgrave - The Red King (SC)
$34.95 CAD
This first supplement for Frostgrave: Second Edition offers a huge campaign filled with new monsters, magic, and treasure.Fires rage throughout the Frozen City as an inhuman army pours out of the cracks between realities. In the distant past, a cabal of city elders sought to save their lives by making a pact with a demon prince... and now the Red King has come to collect what he is owed, claiming Frostgrave as his own. Many have already fled before the Red King's demonic hordes, while others seek to weather the storm, turning their bases into make makeshift fortresses. The wizards of Frostgrave must choose--do they stand and fight, or do they abandon this great repository of mystical knowledge to the ravages of unearthly fire?The Red King is the first supplement designed for Frostgrave: Second Edition. In this sprawling, epic campaign, wizards will be pushed to their limits, fighting not only against one another and the perils of the Frozen City, but also against an invading army. As the Red King's power grows, the laws of magic and nature will start to bend. Can the wizards put aside their differences long enough to oppose this common foe, or will greed and mistrust doom them all?
Osprey Games
SKU: #9781472838858
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Frostgrave - The Wizards' Conclave (SC)
Frostgrave - The Wizards' Conclave (SC)
$29.95 CAD
Wizards tend to be secretive and solitary, rarely sharing their knowledge, and associating with only a select few apprentices, followers, and henchmen. It is rare that they spend time in the company of other spellcasters, and rarer still that they work together. Now, however, something is about to take place that has not occurred since the great days of Felstad - a gathering of wizards. In this new supplement for Frostgrave, some of the biggest names in gaming turn their creative powers towards the Frozen City, each contributing a scenario and adding their own flair to the game. Featuring scenarios by Alessio Cavatore, Alex Buchel, Andy Chambers, Gav Thorpe, Chris Pramas, Daniel Mersey, Andrea Sfiligoi, and many more, this tome provides a collection of adventures that will pit players against unimaginable foes and challenges, pushing their wizards and warbands to new limits.
Osprey Games
SKU: #9781472824059
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Frostgrave - Ulterior Motives Cards
Frostgrave - Ulterior Motives Cards
$29.95 CAD
The Frozen City harbours many secrets, and not all of them are ancient. While most adventurers who brave the dangers seek wealth and lost magic, some journey into Frostgrave for more personal reasons... This expansion for Frostgrave consists of 40 Ulterior Motive cards, which add variety, depth, and new tactical challenges to wargames in the Frozen City. Each card presents the player with a specific task to accomplish and offers rewards if they succeed. Some of these missions must be revealed to all of the players, others must be kept secret. Will your wizard seek to slay a great demon? Rescue a desperate captive? Bring retribution to an enemy? All wizards seek power, but what are their ulterior motives?
Osprey Games
SKU: #9781472824004
Gamma Wolves: A Game of Post-Apocalyptic Mecha Warfare (HC)
Gamma Wolves: A Game of Post-Apocalyptic Mecha Warfare (HC)
$34.95 CAD
In the blasted, radiation-scorched, wastelands of the Earth's surface, towering mecha do battle, defending the interests of one of the few remaining arcology governments, providing security for wilderness outposts, or seeking out loot and supplies as a mercenary company. With detailed rules for designing and customizing your mecha, from size and propulsion type to payload and pilot skills, and a campaign system that allows pilots to gain experience and skills as they patrol the shattered Earth, Gamma Wolves is a fast-playing game of post-apocalyptic mecha warfare. By Ash Barker, illustrated by Cameron Sewell
Osprey Games
SKU: #9781472837745
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Gaslands: Refuelled - Post-Apocalyptic Mayhem (HC)
Gaslands: Refuelled - Post-Apocalyptic Mayhem (HC)
$33.95 CAD
A set of revised and expanded wargaming rules for the exceptionally popular post-apocalyptic vehicle game, Gaslands. Shoot, ram, skid, and loot your way through the ruins of civilization with Gaslands: Refuelled, the tabletop miniature wargame of post-apocalyptic vehicular mayhem. With all new material including expanded and enhanced perks, sponsors, vehicle types, and weapons. Gaslands: Refuelled contains everything a budding wasteland warrior needs to build and customize their fleet of vehicles in this harsh post-apocalyptic future. Featuring a host of options for scenarios, environmental effects, and campaigns, allowing players to create their anarchic future.
Osprey Games
SKU: #9781472838834
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Heirs to Heresy: The Fall of the Knights Templar
Heirs to Heresy: The Fall of the Knights Templar
$41.95 CAD
You are one of the thirty Knights Templar who awoke on Friday, 13 October 1307, only to find themselves wanted criminals and branded heretics by the King of France. Abandoned by the Vatican and sent away early in the morning, you must leave Paris on a day of reckoning and try to find your way across a dark, mythic Europe to a mystical utopia where you can rebuild! Heirs to Heresy starts as a historical-fantasy roleplaying game, but is heavily influenced by Gnosticism, European Folklore, esotericism, and the myths and legends that surround the Templars. The game will ask you to craft the secrets of the Templar treasure, the enemies, and mysteries they will face, as your Knights undertake a mystical journey to the center of themselves along the road to Avallonis. The mechanics are a blend of narrative, storytelling rules, and classic adventure-gaming inspired roleplaying rules that work to create rich aspect-driven characters. As Templar Knights, your skill at arms is unquestionable, but it is the potential access to gnostic spells, unique powers, or intensely powerful faith sets you apart from your compatriots. Can you tap into your potential, guarding the mysterious Templar treasure on this last quest you will take for the order and find the answer to the burning question: are the Templars Heirs to Heresy?
Osprey Games
SKU: #OSP-HEIRS
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High Society Card Game
High Society Card Game
$26.95 CAD
In Reiner Knizia's High Society, players bid against each other to acquire the various trappings of wealth (positive-number and multiplier cards) while avoiding its pitfalls (negative number and divisor cards). While bidding, though, keep an eye on your remaining cash - at the end of the game, even though all those positive-number cards might add up to a win, the player with the least money isn't even considered for victory.
Not specified
SKU: #9781472827777
Imperium: Legends
Imperium: Legends
$51.95 CAD
Formidable adversaries are arrayed against you. Your people stand ready. History beckons. In your hands lies the destiny of one of history's great civilizations. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly, and unrest will bring your civilization to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of eight radically asymmetric civilizations, you will compete to become the most dominant empire the world has ever seen. Imperium: Legends is a standalone game that contains the Arthurian, Atlantian, Egyptian, Mauryan, Minoan, Olmec, Qin, and Utopian civilizations and an individual solo opponent behaving as each nation. It is also fully compatible with Imperium: Classics for players wanting to expand their pool of civilizations even further.
Osprey Games
SKU: #9781472844750
Last Days - Zombie Apocalypse (HC)
Last Days - Zombie Apocalypse (HC)
$34.95 CAD
Last Days: Zombie Apocalypse is a skirmish-scale miniatures game of survival horror. It pits players against each other in a nightmarish near-future where the dead have returned to life and are feasting on the living. Players build their own factions, representing desperate civilians, military personnel, or hardened survivors, and must explore, scavenge, and fight in order to survive another day. Rival gangs are only one of the dangers they face - mindless zombies wander the streets, driven by insatiable hunger and drawn by the sound of combat! A gang's ability to scavenge is as vital as their combat ability, and players must ensure that they have the resources to survive in this hostile world. Scenarios and campaigns allow you to develop your gang, gain experience and recruit new henchmen to build up your strength or replace the inevitable casualties of the zombie apocalypse.
Osprey Games
SKU: #9781472826695
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Last Days - Zombie Apocalypse: Seasons (HC)
Last Days - Zombie Apocalypse: Seasons (HC)
$34.95 CAD
Last Days: Zombie Apocalypse: Seasons brings an all new campaign to the skirmish-scale miniatures game of survival horror, taking players through the changing seasons and the challenges this brings to their Groups of survivors. As well as rival gangs and mindless zombies, your Group will have to deal with hunger, thirst, warmth, and the many other problems that can't be stopped with a well-placed bullet. Featuring a host of new character types, scavenge tables, scenarios, and even rules for using bicycles, motorbikes, and snowmobiles, this expansion is essential for a survivor during the last days.
Osprey Games
SKU: #9781472838841
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London - Second Edition
London - Second Edition
$61.95 CAD
London lies devastated after the Great Fire of 1666. This is your opportunity to build a new city on the ashes of the old. It is up to you how you employ the talents of the people of London to this end. Will you favor the business classes, who will earn you money? Or would you prefer to spend more money than you can rightly afford on grand monuments and sumptuous palaces? You must also deal with the problem of rising poverty and how to employ the many paupers of the city. Throughout the game you will be forced to make tough decisions. To achieve one aim you must sacrifice another, which may open an opportunity for a competitor. London is a 2-4 player game with a playing time of approximately 90 minutes. Players select cards with varying powers of cashflow, victory points, and poverty penalties, and compete to manage them most efficiently. Nearly 250 years of progress is glimpsed in this game. Famous buildings and monuments of the era as well as engineering developments such as streetlights are illustrated on the cards. As with a lot of games, London is about scoring the most VPs. Players manage their hand, selecting cards to play into their building display by laying them out in a line. At some point a player will choose to run his city. They can activate their buildings in whatever order they prefer. The resulting actions can generate money and VPs, reduce poverty or have some other effect specified on the card. Some cards have an entry cost which must be paid before the action can be performed.
Osprey Games
SKU: #9781472822222
Malifaux - Arcanists - Altered Beasts
Malifaux - Arcanists - Altered Beasts
$31.95 CAD
Product Code: WYR23308 Malifaux models are 32mm 'heroic' scale miniature made of high quality plastic. Will require some preparation and assembly. Faction: Arcanist Keyword: Chimera Contents: Ferninand Vogel The Beast Within The Scorpius
Wyrd Miniatures
SKU: #WYR23308
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Malifaux - Arcanists - Arachnophobia
Malifaux - Arcanists - Arachnophobia
$44.95 CAD
Product Code: WYR23321 Malifaux models are 32mm 'heroic' scale miniature made of high-quality plastic. Will require some preparation and assembly. Faction: Arcanist Keyword: Versatile Contents: Mecharachnid x2 Steam Arachnids x6 Steam Arachnid Swarms x2
Wyrd Miniatures
SKU: #WYR23321
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Malifaux - Arcanists - Arcane Fate
Malifaux - Arcanists - Arcane Fate
$43.95 CAD
Product Code: WYR23319 Malifaux models are 32mm 'heroic' scale miniature made of high quality plastic. Will require some preparation and assembly. Faction: Arcanist Keyword: Arcanist Versatile Contents: Arcane Effigy Arcane Emissary
Wyrd Miniatures
SKU: #WYR23319
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Malifaux - Arcanists - Burning Bridges
Malifaux - Arcanists - Burning Bridges
$55.95 CAD
Product Code: WYR23302 Malifaux models are 32mm 'heroic' scale miniature made of high quality plastic. Will require some preparation and assembly. Faction: Arcanists Keyword: Wildfire Contents: Elijah Borgmann Fire Golem 3 Firebranded
Wyrd Miniatures
SKU: #WYR23302
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Malifaux - Arcanists - Center Stage
Malifaux - Arcanists - Center Stage
$42.95 CAD
Product Code: WYR23304 Malifaux models are 32mm 'heroic' scale miniature made of high quality plastic. Will require some preparation and assembly. Faction: Arcanist Keyword: Performer Contents: Angelica Durand Carlos Vasquez 2 Ice Dancers
Wyrd Miniatures
SKU: #WYR23304
Malifaux - Arcanists - Cold as Ice
Malifaux - Arcanists - Cold as Ice
$48.95 CAD
Product Code: WYR23311 Malifaux models are 32mm 'heroic' scale miniature made of high quality plastic. Will require some preparation and assembly. Faction: Arcanist Keyword: December, Elemental Contents: Ice Golem 3 Ice Gamin
Wyrd Miniatures
SKU: #WYR23311
Malifaux - Arcanists - Colette Core Box
Malifaux - Arcanists - Colette Core Box
$59.95 CAD
Product Code: WYR23303 Malifaux models are 32mm 'heroic' scale miniature made of high quality plastic. Will require some preparation and assembly. Faction: Arcanist Keyword: Performer Contents: Colette Du Bois 3 Mechanical Doves Cassandra Felton 3 Showgirls
Wyrd Miniatures
SKU: #WYR23303
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Malifaux - Arcanists - Crack in the Foundation
Malifaux - Arcanists - Crack in the Foundation
$41.95 CAD
Product Code: WYR23325 Malifaux models are 32mm 'heroic' scale miniature made of high-quality plastic. Will require some preparation and assembly. Faction: Arcanist Keyword: Arcanist Versatile Contents: Soulstone Miners x2 Saboteurs x2
Wyrd Miniatures
SKU: #WYR23325
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