EMBERWIND™ is a GM-optional, indie roleplaying game of soaring airships, competing factions, and unsolved mysteries, in which players take on the role of Heroes that shape the vast world of Axia. Shattered into fragments by the great Calamity hundreds of years ago, the once-whole planet is now composed of several floating continents suspended in the miasma, a toxic gas that transforms living creatures exposed to it. In the course of a game, the adventurers may find seeking a Hearth crystal, that matrix of hundreds of smaller crystalline shards that provide protection against the miasma and keep Axia’s landmasses, cities, and airships afloat.
Created by Derek Chung (a frequent keynote speaker about the intersection of mental health and gaming, and who has been featured on Geek and Sundry), EMBERWIND™ is a modern take to the roleplaying game, that mixes together the traditional gameplay that veterans of the genre have grown to love with revolutionary features that emphasize accessibility for newer players. Since its release, EMBERWIND™ has won several awards and has been built from the ground up by an all-star team, including writing by John Helfers (the loremaster and lead editor at Catalyst Game Labs) and Peter Chiykowski (two- time Aurora award winner), and artwork from CrushVisual Studios (who have done work on the Emmy-nominated film, The Breadwinner, and for Legendary Pictures, EA, Ubisoft, NCSoft, and many more.)
The EMBERWIND: Hero Manual gives players everything they need to create fully customized Heroes using the nine main Classes.
Drop your Heroes into prewritten or custom Campaigns to hone their abilities and test their mettle!
Learn more about Emberwind here.