401 Games Canada - XCOM: The Miniatures Game - Core Rulebook [MUH084V050] (HC) (Pre-Order) XCOM: The Miniatures Game - Core Rulebook [MUH084V050] (HC) (Pre-Order – 401 Games
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XCOM: The Miniatures Game - Core Rulebook [MUH084V050] (HC) (Pre-Order)

Modiphius

XCOM: The Miniatures Game - Core Rulebook [MUH084V050] (HC) (Pre-Order)

Modiphius

WE ARE UNDER ATTACK! Alien forces are descending from the skies to terrorize and subjugate our planet. An international organization has been formed: XCOM. The task is simple: Defeat the enemy by any means necessary.

HELLO COMMANDER...

XCOM: The Miniatures Game is a solo and co-op adventure wargame that will place you in charge of XCOM and its Operatives, or go head-to-head in player vs. player, or Alien Commander mode!

XCOM: The Miniatures Game, designed by Ivan Sorensen, recreates the classic battles from the XCOM: Enemy Unknown video game by Firaxis Games on your tabletop. This is an adventure wargame based on the best-selling Five Parsecs from Home. In the campaign, you play battles against increasingly challenging Alien invaders. You will need to recover alien resources, develop new technologies, and build out your XCOM base, gaining experience, new powerful weapons, and technology until you are ready to take on the enemy in the final battle for the survival of humanity.

This 280-page full-color book is packed with new art and complete Solo, Co-op, and Player vs. Player rules!

  • Create your squad of rookies then promote them through battlefield experience. Choose their class: Assault, Support, Heavy or Sniper, Psi Operative, and MEC Trooper, each with special abilities!
  • Follow XCOM’s campaign through to the final battle, generating one of 33 Standard, Story, Exalt or Special Missions such as Combat Patrol, Terror Site, Skyranger Down, UFO Crash, Base Assault, and many more, including a three part tutorial to learn the rules.
  • Player vs. Player squad rules plus Alien Commander mode where one player controls the Aliens vs XCOM in the campaign.
  • Build and expand XCOM headquarters, recover alien resources, research new technologies, and build powerful new equipment to outfit your operatives, including the SHIV.
  • A full armory covering all the essential XCOM gear, alien and new technologies including Gene Modded and MEC Troopers.
  • Rules for Sectoids, Sectoid Commanders, Thin Men, Outsiders, Floaters, Heavy Floaters, Chryssalids, Zombies, Seekers, Mutons, Muton Elites, Muton Berserkers, Cyberdiscs, Drones, Mechtoids, Sectopods, Ethereals, the Uber Ethereal, and the treacherous EXALT!
  • Keep Council Morale high or suffer the consequences!
  • Optional rules to increase or lower the difficulty.