Orcs and Goblins infest the wild corners of the Old World and beyond. They are creatures bound by a common ancestry, a love of bloodshed and violence, and the unifying spirit of the Waaagh! Orcs and Goblins are the perfect antagonists for any game of Warhammer Fantasy Roleplay. Tribes and Tribulations provides details on a number of these belligerent and spiteful creatures: Goblins, Orcs, Black Orcs, Hobgoblins, and Snotlings, as well as sections on Ogres and Trolls. Each specific tribe receives its own chapter, demonstrating the variety of Orc and Goblin warbands that plague the Old World and beyond.
- The Cluster-Eye Tribe: The Terrors of the Drakwald, a band of Forest Goblins hungry for captives
- The Broken Nose Tribe: Notorious breakers of several Dwarf Holds and incorrigible looters of artillery
- The Black Mountain Boyz: A vicious band of Orcs accomplished in the arts of banditry and extortion
- The Stone Snakes: Savage Orcs engaged in an ongoing campaign against the depredations of Chaos Dwarfs
- The Wolfboyz of Oglah Khan: A band of Hobgoblin scouts for hire, with a pronounced reputation for treachery
- Matthogg’s Payswords: A brutal group of mercenary Ogres currently located in the wilds of Ostermark
- Trolls in Various Forms: The various forms taken by these ferocious monsters and insights into their behaviour
- Waaagh! Magic: The shamanic practices of Orc and Goblin magic users and the spells they employ
- Orc and Goblin Nemeses: A guide to mighty Orc and Goblin foes, notorious Warlords, and monsters
Orcs and Goblins provide a GM with classic antagonists for Warhammer Fantasy Roleplay, and Tribes and Tribulations offers all the tools needed to provide such creatures with the strategies and personalities required to make them memorable and challenging enemies.