Nicaragua in the 1970s had no form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to an experimental school in Managua. Without a shared language to express themselves, the children did the only thing they could -- they created one. In Sign, we follow a small piece of their journey.
"Sign begins with a premise that seems far out, even for boundary-pushing roleplaying games, but quickly zeroes in on a core of humane, heartfelt empathy in play. It's a truly beautiful experience to play" -- Indie RPG Awards
"Sign dares take up a difficult subject, and have players understand part of a real journey that transformed thousands of lives. It centers on agency, connection, and the struggle of understanding each other in a silent world" -- Golden Cobra Awards