Number of Players: 2-5
Ages: 15+
Playing Time: 60 Minutes
CROSSOVER TO AMAZING NEW GAMEPLAY!
Ready to add more to your DC Deck-Building Game experience? Crossover Collection 2 brings together three fan-favorite Crossover Packs that take you to the past (Justice Society of America), present (Green Arrow), and future (Legion of Super-Heroes).
Each expansion lets you play as classic Super Heroes, adds new game cards, and introduces innovative mechanics to any base game in the DC Deck-Building Game series.
This is not a standalone product. Requires any DC Deck-Building Game base game to play.
KEY FEATURES
- Collects three Crossover Pack expansions: Justice Society of America, Legion of Super-Heroes, and “Redux” version of Crossover Pack 2 that replaces images from the Arrow TV show with art from Green Arrow comic books
- Play as fan-favorite Characters featuring beautiful comic book art
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New main deck cards and game mechanics like Time Travel
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FOIL oversized Character cards
- Cyclone oversized Promo Character card (FOIL)
- FIRST PRINTING: Shadow Lass Promo card
CONTENTS
- 64 Game Cards, including 1 Promo Card
- 19 Character Cards (FOIL), including 1 Promo Character Card
- 3 Rules Cards
- 1 Info Sheet
EXPANSIONS OVERVIEW
In Crossover Pack 1: Justice Society of America, you take on the roles of classic members of the original Super Hero team. Relive the Golden Age when times were simpler and you could take out a Super-Villain with a good old-fashioned Punch. This set features cards that give you bonuses for your Starter cards, allowing you to cycle through them faster or generate additional Power.
In Crossover Pack 2: Green Arrow, you play as the Emerald Archer and his allies. This expansion gives you the ability to hide cards under your Character. Card effects will allow you to swap out the cards under your Character, attack your foes to destroy or steal their secret cards, and get bonuses based on the cards under your Character.
Finally, in Crossover Pack 3: Legion of Super-Heroes, you play as the 31st century Super-Heroes as they chase the Fatal Five back to the present. The new Time Travel ability allows you to play the cards from this expansion directly from the Line-Up or Super-Villain stack by discarding any card from your hand. You’ll have to decide if it’s more important to get the instant effect now and leave the Time Travel card around for your foes to use as well OR gain the card to keep it out of your foe’s reach.