Search Results for Fowers Games
Fowers Games
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Fowers Games
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Sky Team
$32.95 CAD
Sky Team is a co-operative game, exclusively for two players, in which you play a pilot and co-pilot at the controls of an airliner. Your goal is to work together as a team to land your airplane in different airports around the world.
To land your plane, you need to silently assign your dice to the correct spaces in your cockpit to balance the axis of your plane, control its speed, deploy the flaps, extend the landing gear, contact the control tower to clear your path, and even have a little coffee to improve your concentration enough to change the value of your dice.
If the aircraft tilts too much and stalls, overshoots the airport, or collides with another aircraft, you lose the game...and your pilot's license...and probably your life.
From Montreal to Tokyo, each airport offers its own set of challenges. Watch out for the turbulence as this could end up being bumpy ride!
Scorpion Masque
SKU: #807658001287
In Stock

Dune: Imperium - Bloodlines Expansion
$54.99 CAD
The Great Houses of the Imperium live and die by their lineage. Plots unfold over generations as Emperors build dynasties, and the Bene Gesserit weave prophecy into reality. As alliances rise and fall, leaders face a single question: How far will you go to secure your bloodline?
Bloodlines expands both Dune: Imperium and Uprising with powerful new tools to achieve victory. Recruit Sardaukar Commanders to bolster your fighting force. Unlock the potential of all-new Tech tiles. New Leaders, Contracts, and cards open more strategic possibilities than ever before. War sweeps across the universe, and only the strongest Bloodlines will survive.
Dire Wolf
SKU: #DWD01020
In Stock
Pre-Order

Heat: Pedal to the Metal - Tunnel Vision (Pre-Order)
$35.95 CAD
Language : English
Hobby type : Beginner
Age : 10+
Time : 60-120 min
Number of players : 1-7
The roar of powerful engines bursts from the dark mouth of the Pyrenean tunnel just moments before gleaming cars streak past. One mistake could mean certain destruction, but the lure of the Spanish Grand Prix keeps the drivers focused and aggressive. Heat Tunnel Vision introduces two new racing tracks. The Spanish Grand Prix takes your car through treacherous tunnels, forcing you to trust your instincts in the simi-dark. The Netherlands track allows you to open your engine to full throttle before throwing you into a succession of treacherous corners. Take part in the 1965 Championship season and install the new Front Wing upgrade to draft off the other drivers and charge to victory. This expansion also includes all components for another player to join your races. This is an expansion. A copy of HEAT is required to play.
Days of Wonder
SKU: #DW9103
In Stock

Sky Team: Turbulence
$12.95 CAD
An expansion for the hit game!
In Sky Team Turbulence, you’ll have to land your plane amidst terrible weather conditions, while being plagued with technical problems! Turbulence is an expansion for the cooperative 2-player game Sky Team. Discover 20 new, even more demanding, scenarios, which incorporate new rules and new modules which can be used to enhance the base game.
Hang on to your seats!
• More content for all Sky Team fans!
• 10 new destinations: Düsseldorf, Beijing, Antarctica, Madrid, Kiev, Lajes, Warsaw, Sydney, Cape Town, Saint Martin.
• 20 scenarios including new rules and modules: Turbulence, Low Visibility, Alarms...
• A small price for a large number of in-flight hours!
• The expansion’s contents fit in the base game box.
• Penguin tokens for a more immersive Antarctic scenario.
• Extra switches for the base game, in case you’ve lost any!
• The Sky Team base game is required to play with this expansion
CONTENTS
• 10 Approach tracks
• 2 Altitude tracks
• 1 Alarm board
• 6 Alarm tokens
• 6 Penguin tokens
• 2 Switches (In case you’ve lost any!)
• 1 Instruction Booklet
Scorpion Masque
SKU: #SMSKT02EN
In Stock

Heat: Pedal to the Metal
$79.95 CAD
Based on simple and intuitive hand management, Heat - Pedal to the Metal puts players in the driver's seat of intense car races. They are jockeying for position to cross the finish line first, while managing their car’s speed if they don’t want to overheat. There's no prize for crossing the finish line in a pristine car, so put your pedal to the metal! A modern and reckless racing game with a thrilling championship mode included! Evolutive gameplay! Weather, road conditions, and events will change every race and will spice up your championship. Championship mode! You can play an entire season in one night (approx. 3 hours) Adjustable to all settings: The game can accommodate up to 6 players, but with fewer players you can play with Bot players which adds mode competition to the race Includes a solo mode!
Days of Wonder
SKU: #DW9101
In Stock

Coup
$16.95 CAD
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...
In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.
Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:
Duke: Take three coins from the treasury. Block someone from taking foreign aid.
Assassin: Pay three coins and try to assassinate another player's character.
Contessa: Block an assassination attempt against yourself.
Captain: Take two coins from another player, or block someone from stealing coins from you.
Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you.
On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:
Income: Take one coin from the treasury.
Foreign aid: Take two coins from the treasury.
Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.)
When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.
If you do have the char
Indie Boards & Cards
SKU: #IBCCOU1
In Stock

The Crew: Mission Deep Sea
$14.95 CAD
Ages: 10+
Players: 2-5
Play Time: 20 Minutes
In this highly-anticipated followup to the original cooperative card game — winner of the 2020 Kennerspiel des Jahres — players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu. This new version of The Crew has the same innovative cooperative trick-taking mechanic as the highly lauded original game — but with some exciting new surprises!
While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don’t go as planned, you might just be able to salvage the operation. But it will take near flawless execution and perhaps a little luck to finally reach Mu.
Kosmos
SKU: #814743015975
In Stock

Catan 5th Edition
$54.95 CAD
In Catan (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources (cards)—wood, grain, brick, sheep, or stone—to build up their civilizations to get to 10 victory points and win the game.
Setup includes randomly placing large hexagonal tiles (each showing a resource or the desert) in a honeycomb shape and surrounding them with water tiles, some of which contain ports of exchange. Number disks, which will correspond to die rolls (two 6-sided dice are used), are placed on each resource tile. Each player is given two settlements (think: houses) and roads (sticks) which are, in turn, placed on intersections and borders of the resource tiles. Players collect a hand of resource cards based on which hex tiles their last-placed house is adjacent to. A robber pawn is placed on the desert tile.
A turn consists of possibly playing a development card, rolling the dice, everyone (perhaps) collecting resource cards based on the roll and position of houses (or upgraded cities—think: hotels) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile.
Points are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), and gathering certain development cards that simply award victory points. When a player has gathered 10 points (some of which may be held in secret), he announces his total and claims the win.
Catan has won multiple awards and is one of the most popular games in recent history due to its amazing ability to appeal to experienced gamers as well as those new to the hobby.
Catan Studio
SKU: #CN3071
Out of Stock

Camel Up - Second Edition
$44.95 CAD
Ages: 8+
Players: 3-8
Play Time: 30-45 Minutes
CAMEL UP is a simple, fast-pace, and outrageously entertaining game.
It feeds off the wonderful tension of whether to back camels early for a slight chance of earning big or to wait on less risky but also less rewarding opportunities. Yet waiting too long may leave players with no opportunity at all. All this considered, the game is far from being all luck: By taking in account which dice are in and out of the pyramid, by timing actions accordingly, and by cleverly placing oases or mirages, every player stands a chance of beating the odds and taking the victory.
WHAT IS NEW? WHAT IS “WOW”?
Open the board and POP! Supercool 3D Pop Up Palm trees are creating a big „WOW” effect! The use of this feature is very original in the design of board games.
Two “Crazy Camels” are new to the rules and are entering the race in counter clockwise direction. Once a competing camel lands on top of one of the Crazy Camels, it is moving backwards in the race! This new feature is adding tension and excitement and creates a completely different dynamic to the game.
The new plastic Pyramid has been redesigned and adds another new rule to the game: one of the camels will not run in the round, but nobody knows which one!
The brand new illustrations from renowned artist Chris Quilliams give the game a fresh new and contemporary look!
Eggertspiele
SKU: #PZE30070ENFR
Out of Stock

Skull (New Version) - Pink Edition
$19.95 CAD
Skull, the famous board game of bluffing and risk-taking, is back in a pink new edition!
Each player has a set of 4 discs (3 flowers and 1 skull). On each turn, the player must decide whether to place a disc face down on his mat or to launch a challenge by announcing the number of discs he thinks he can turn over among all the opponents... without falling on a skull!
Contains:
- 6 sets (one per player) included:
4 discs (3 flowers, 1 skull, identical backs)
1 mat
- 1 Last Chance disc
- 1 rulebook
Space Cowboys
SKU: #SCSK02ENFR
In Stock

Just One
$26.95 CAD
Just One is a cooperative party game in which you play together to discover as many mystery words as possible. Find the best clue to help your teammate. Be unique, as all identical clues will be cancelled!
A complete game is played over 13 cards. The goal is to get a score as close to 13 as possible. In case of a right answer, the players score 1 point. In case of wrong answer, they lose the current card as well as the top card of the deck. Thus losing 2 points. In case of lack of answer, the players only lose the current card, and therefore only 1 point.
You have the choice – make the difference!
Repos Production
SKU: #5425016922583
In Stock

Dune: Imperium - Uprising
$79.99 CAD
In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will expand your resources, or you can learn the ways of the Fremen and ride mighty sandworms into battle!
Dune: Imperium Uprising is a standalone spinoff to Dune: Imperium that expands on that game's blend of deck-building and worker placement, while introducing a new six-player mode that pits two teams against one other in the biggest struggle yet.
The Dune: Imperium expansions Rise of Ix and Immortality work with with Uprising, as do almost all of the cards from the base game, and elements of Uprising can be used with Dune: Imperium.
The choices are yours. The Imperium awaits!
Dire Wolf
SKU: #DWD01015
In Stock

7 Wonders: Duel
$27.95 CAD
This is a standalone sequel to the card-drafting, tableau-building classic 7 Wonders. The two-player variant that came with that game was adequate but not great. Clearly the designer (Antoine Bauza) thought so, too, because he took the theme, graphic sensibility, and basic ideas, changed a few key mechanics, and produced this intense yet elegant game.
Instead of passing cards back and forth, players choose cards from a central Klondike-style layout which changes in each of three Ages. Some of the cards are dealt out face-down and aren’t flipped over until they are “exposed”, which means players almost operate with some degree of uncertainty.
As in 7 Wonders, the cards represent buildings which add to both sides’ resource, economic, military, and scientific prowess. Each player now has up to four Wonders they can build (these are drafted before Age I), some of which let the player take an additional turn immediately--which can provide a nasty surprise for an opponent who was counting on being able to pick up “that” card next turn.
The game can end immediately if one player gets too far ahead militarily or scientifically, which means both sides cannot afford to fall behind in those areas.
All in all 7 Wonders: Duel is a game full of interesting and hard decisions every turn, and because it lasts under 30 minutes with experienced players it can be played several times in an afternoon. The sequel, Pantheon, adds a whole other layer of complexity which is a bit hard to assimilate at first but ultimately makes the experience even deeper and more rewarding.
Repos Production
SKU: #7DU-EN01
Out of Stock

The White Castle
$38.95 CAD
Number of Players: 1-4
Playing Time: 80 Minutes
Recommended Ages: 12+
The heron flies over the Himeji sky while the Daimio, from the top of the castle, watches his servants move. Gardeners tend the pond where the koi carp live, warriors stand guard on the walls, and courtiers crowd the gates, pining for an audience that brings them closer to the innermost circles of the court. When night falls, the lanterns are lit and the workers return to their clan.
In The White Castle, players control one of these clans and want to score more points than the rest. To do so, they must amass influence in the court, manage resources boldly, and place their workers in the right place at the right time. All of the action takes place in the most imposing fortress in modern Japan: Himeji Castle, where the banner of the Sakai clan flies under the orders of Daimio Sakai Tadakiyo.
The White Castle is a Eurogame in which players use resource management, worker placement, and dice placement to carry out actions. During the game, over three rounds players send members of their clan to tend the gardens, defend the castle, or progress up the social ladder of the nobility. At the end of the match, these activities award players points in a variety of ways.
The central panel shows Himeji Castle in all its splendor, divided into several zones. The largest is inside the castle, with the Room of the Thousand Carpets, where the courtiers must ascend socially until they reach the circle closest to the Daimio to enjoy his favor. There is also the pond and the gardens, patiently tended by the gardeners where everyone can relax and contemplate its beauty without restriction. Another important area is the wall and the outside of the castle, where the warriors patrol and stand guard. Finally, we find the area of the three bridges, where the three types of dice that can be used to carry out actions are accumulated, and the personal domain of each player, where they will keep track of their resources and where they will have a reserve of workers.
Devir
SKU: #8436607940593
In Stock

Flamecraft: Standard Edition
$37.95 CAD
Artisan dragons, the smaller and magically talented versions of their larger (and destructive) cousins, are sought by shopkeepers so that they may delight customers with their flamecraft. You are a Flamekeeper, skilled in the art of conversing with dragons, placing them in their ideal home and using enchantments to entice them to produce wondrous things. Your reputation will grow as you aid the dragons and shopkeepers, and the Flamekeeper with the most reputation will be known as the Master of Flamecraft.In Flamecraft, 2-5 players take on the role of Flamekeepers, gathering items, placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron, crystal, plant and potion) and the Flamekeepers know which shops are the best home for each. Visit a shop to gain items and a favor from one of the dragons there. Gathered items can be used to enchant a shop, gaining reputation and the favors of all the dragons in the shop. If you are fortunate enough to attract fancy dragons then you will have opportunities to secure even more reputation.
Standard Edition Contents:
1 Neoprene Town Mat
210 Goods Tokens (35 each of Bread, Meat, Potion, Plant, Crystal and Iron)
24 Coin Tokens
34 Jumbo Shop Cards
8 Player Aids
42 Artisan Dragon Cards
36 Fancy Dragon Cards
36 Enchantment Cards
7 Companion Dragon Cards
6 Wooden Dragon Tokens
6 Wooden Heart Tokens
1 Rulebook
Cardboard Alchemy
SKU: #LKYFMC-R01-EN
In Stock

Secret Hitler
$57.95 CAD
Secret Hitler is a social deduction game for 5-10 people about finding and stopping the Secret Hitler.
Players are secretly divided into two teams: the liberals, who have a majority, and the fascists, who are hidden to everyone but each other. If the liberals can learn to trust each other, they have enough votes to control the elections and save the day. But the fascists will say whatever it takes to get elected, advance their agenda, and win the game.
The standard edition is identical to the edition of Secret Hitler that shipped to Kickstarter backers in 2016, including foil inlays on the boards and wooden placards for the Chancellor and President.
Not specified
SKU: #711746875073
In Stock

Sea Salt & Paper
$15.95 CAD
Players: 2-4
Play Time: 30-45 Minutes
Ages: 8+
During their turn, you assemble your hand, maybe place cards for their effect, and decide if you want to end the round. But do you think you are the one with the most points in hand? You will have to choose: stop the round immediately or give the others an extra turn to try to extend the gap? Is it worth taking the risk? The game ends when you reach 30/35/40 points (4/3/2 players).
The excitement of ending the round to catch your opponents off guard
The pleasure of playing your effect cards and making combos
Origami created especially for the game!
Bombyx
SKU: #SEA01FREN
In Stock

Splendor
$39.95 CAD
Splendor is a fast, elegant, and intuitive game in which players compete to build Renaissance Europe’s most lucrative and prestigious jewelry business. Collect raw gems to fund the development of mines throughout the world, acquire the means to transport them, artisans to shape them, and a storefront where they can sell them. The player whose business earns the most prestige wins. -Players vie for control of gem mines, trade routes, and storefronts to master the gem trade and attract the attention of various Nobles. -By acquiring gem cards, players work to accumulate victory points in a race for prestige and glory. -A simple mechanic makes Splendor easy to learn but offers a challenging puzzle every time. -This multilingual edition includes: English French
Asmodee
SKU: #3558380021537
In Stock

Wavelength
$41.95 CAD
Wavelength is a social guessing game in which two teams compete to read each other's minds. Teams take turns rotating a dial to where they think a hidden bullseye is located on a spectrum. One of the players on your team — the Psychic — knows exactly where the bullseye is, but can only get your team to guess by:
(1) Drawing a card with a pair of binaries on it, such as: Job - Career, Rough - Smooth, Fantasy - Sci-Fi, Sad Song - Happy Song, etc....
(2) Giving a clue that is *conceptually* where the bullseye is located between those two binaries.
For example, if the card this round is HOT - COLD, the Psychic’s clue needs to be on the spectrum between extremely hot on the far left side to extremely cold on the far right side.
After the Psychic gives their clue, your team discusses where they think the bullseye is located and turns the dial to that location on that spectrum.
The closer to the center of the bullseye you guess, the more points your team scores!
Palm Court
SKU: #860001981704
In Stock

Ticket to Ride: Europe
$51.95 CAD
Ticket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like the original Ticket to Ride, the game remains elegantly simple, can be learned in 5 minutes, and appeals to both families and experienced gamers. Ticket to Ride: Europe is a complete, new game and does not require the original version.
More than just a new map, Ticket to Ride: Europe features brand new gameplay elements. Tunnels may require you to pay extra cards to build on them, Ferries require locomotive cards in order to claim them, and Stations allow you to sacrifice a few points in order to use an opponent's route to connect yours. The game also includes larger format cards and Train Station game pieces.
The overall goal remains the same: collect and play train cards in order to place your pieces on the board, attempting to connect cities on your ticket cards. Points are earned both from placing trains and completing tickets but uncompleted tickets lose you points. The player who has the most points at the end of the game wins.
Days of Wonder
SKU: #824968717929
Out of Stock

Marvel Dice Throne: X-Men Box 2
$52.95 CAD
Box 2 includes Cyclops, Gambit, Rogue, and Jean Grey.
Every Marvel Dice Throne hero is painstakingly designed and balanced to provide the most thematic experience possible, allowing you to truly embody your favorite heroes like no other game. Featuring all-new mechanisms and asymmetrical designs, these are some of our most innovative and exciting heroes yet!
Marvel Dice Throne: X-Men is a heart-pumping, fast-playing game of skilled card play and dice manipulation supporting multiple modes of play, including 1v1, 2v2, 3v3, 2v2v2, or free-for-all.
Attack your opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards with an extensive range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's).
All heroes are compatible with the entire Dice Throne ecosystem!
USAopoly
SKU: #8598
In Stock

7 Wonders - New Edition
$48.95 CAD
Ages: 10+
Players: 3-7
Play Time: 30 Minutes
TAKE THE RIGHT DECISIONS TO BRING PROSPERITY TO YOUR CIVILIZATION
Rule one of the 7 main cities of Antiquity.
Make your civilization thrive on the military, scientific, cultural and economic aspects.
Will your newly built Wonder bring you glory for the next thousands of years?
THE NEW EDITION
A complete overhaul of the rules to improve approachability and open the game to a wider audience.
Bigger Wonders, new box and cards take immersion to the next level.
A new design to improve cards legibility, make them colorblind-friendly and reduce space needed on the table.
Repos Production
SKU: #SEV-EN02
In Stock

Splendor Duel
$24.95 CAD
Confront your rival guild in a race for victory. Take Gem and Pearl tokens from the common board, then purchase cards, gather bonuses, royal favours, and prestige.
Discover new twists and strategic opportunities derived from Splendor, the original best-selling game. Acquire cards with impressive powers, take advantage of special Privileges, and fight over scarce access to Pearls.
Splendor Duel is a two-player only standalone game based on Splendor that retains some of the main gameplay mechanisms of that design, while being a bit more complex, dynamic, interactive, rich, tense, and mean.
The game features a main board shared by both opponents, card powers, and three victory conditions.
This multilingual edition includes: English FrenchThis is a standalone product, no other Splendor product is required to play.
Space Cowboys
SKU: #3558380100287
In Stock

Hues and Cues
$29.95 CAD
What hue do you think of when we say “apple”? Hues and Cues is a vibrant game of colorful communication where players are challenged to make connections to colors with words. Using only one and two-word cues, players try to get others to guess a specific hue from the 480 colors on the game board. The closer the guesses are to the target, the more points you earn. Since everyone imagines colors differently, connecting colors and clues has never been this much fun!
Gather around with three to ten people to play a quick and simple game with a prism of possibilities! First, a “cue giver” hides a specific color they’ve chosen out of a deck of cards. There are 480 shades on the board in front of you! After getting one- and two-word cues, everyone places their marker on which color they think is being described. “Coffee.” Is it dark brown, as in freshly brewed? “Au lait.” With milk. That means I should pick a lighter shade!
Use examples from everyday life, from nature to pop culture, or materials and moods. Everyone around the table gets a turn to give cues and guess. The better your hints or guesses, the more points you earn. Play off others' experiences to narrow down what they have in mind!
The Op
SKU: #700304153760
In Stock

Uno: Show 'em No Mercy
$14.95 CAD
UNO Show 'Em No Mercy is a brutal, ruthless version of the classic UNO card game. In addition to standard action cards like Skip, Reverse, and Draw 2, No Mercy comes with Wild Draw 6, Wild Draw 10, Skip Everyone, Discard All, and the new Wild Color Roulette - a card that forces the next player to choose a color and then draw until they get a card of that color.
In addition to new action cards, many popular house rules have been included in the actual rules. Stacking is legal. 7s swap and 0s pass hands. And when you can't play a card, you must draw until you can play.
But the biggest change in UNO Show 'Em No Mercy is the Mercy Rule. If you ever have 25 or more cards in your hand, you get kicked out of the game.
UNO Show 'Em No Mercy comes with 168 cards (compared to 112 in standard UNO).
Mattel
SKU: #194735220809
In Stock

Marvel Dice Throne: Deadpool
$31.95 CAD
It's not a party without a Wade! You become one of Marvel's most (in)famous heroes in Marvel Dice Throne: Deadpool, which includes the Deadpool Hero, 10 Acrylic Tokens, pre-painted Hero Sculpt, and 50 premium card sleeves.
USAopoly
SKU: #DTI7206M
In Stock
Pre-Order

Flip 7 (Randolph)(Pre-Order)
$20.95 CAD
Flip over cards one by one without flipping the same number twice.
Sound easy? Think again! This isn't just any deck of cards… In Flip 7™ there's only one 1 card, two 2's, three 3’s, etc. plus a bunch of special cards that can score you extra points, give you a second chance, or freeze you or your opponents in your tracks.
Are you the type of player to play it safe and bank points before you bust, or are you going to risk it all and go for the bonus points by flipping over seven in a row? Press your luck meets strategy in this addictive card game that's sure to be the greatest card game you’ve ever played!
Contents:
- 94 cards
- 1 booklet rules
Randolph
SKU: #990317900011
In Stock

Project L
$34.95 CAD
Ages: 8+
Players: 1-4
Playtime: 30-45 minutes
Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression! The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?
A great, Tetris-inspired game for the entire family
Beautifully crafted components
Includes a solo version
This multilingual edition includes: English French
Boardcubator
SKU: #3558380084532
In Stock

Carcassonne
$35.95 CAD
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him a hard time to complete his project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
Hans im Glück
SKU: #ZM7810
Out of Stock

Coffee Rush
$43.95 CAD
A cup of coffee sure is relaxing — for the customer. For the coffee shop, however, orders tend to pile up during peak hours, and it is no different today at Coffee Rush. Your goal: Complete customer orders to increase your ratings and be recognized as the best barista! Throughout the game, each player moves on the ingredient board to collect the ingredients that they need to fulfill orders — and fulfilling orders boosts your rating. Orders that are not fulfilled in time become penalties, which subtract from your rating. If a player has fulfilled three orders, they may activate an upgrade that lets them acquire ingredients more easily. The game ends once all order cards have run out or after a barista collects their fifth penalty card. The player with the highest rating wins!
Korea Boardgames Co., Ltd.
SKU: #3558380113805
Out of Stock

Sushi Go!
$14.95 CAD
In the super-fast sushi card game Sushi Go!, you are eating at a sushi restaurant and trying to grab the best combination of sushi dishes as they whiz by. Score points for collecting the most sushi rolls or making a full set of sashimi. Dip your favorite nigiri in wasabi to triple its value! And once you've eaten it all, finish your meal with all the pudding you've got! But be careful which sushi you allow your friends to take; it might be just what they need to beat you!
Sushi Go! takes the card-drafting mechanism of Fairy Tale and 7 Wonders and distills it into a twenty-minute game that anyone can play. The dynamics of "draft and pass" are brought to the fore, while keeping the rules to a minimum. As you see the first few hands of cards, you must quickly assess the make-up of the round and decide which type of sushi you'll go for. Then, each turn you'll need to weigh which cards to keep and which to pass on. The different scoring combinations allow for some clever plays and nasty blocks. Round to round, you must also keep your eye on the goal of having the most pudding cards at the end of the game!
Gamewright
SKU: #23359-59751-AD
Out of Stock

Marvel Dice Throne: X-Men Box 1
$59.95 CAD
Box 1 includes Iceman, Psylocke, Storm, and Wolverine.
Every Marvel Dice Throne hero is painstakingly designed and balanced to provide the most thematic experience possible, allowing you to truly embody your favorite heroes like no other game. Featuring all-new mechanisms and asymmetrical designs, these are some of our most innovative and exciting heroes yet!
Marvel Dice Throne: X-Men is a heart-pumping, fast-playing game of skilled card play and dice manipulation supporting multiple modes of play, including 1v1, 2v2, 3v3, 2v2v2, or free-for-all.
Attack your opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards with an extensive range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's).
All heroes are compatible with the entire Dice Throne ecosystem!
USAopoly
SKU: #8581
Out of Stock

Harmonies
$39.95 CAD
In Harmonies, create your personal oneiric landscape by placing colored tokens. Create territories for animals and bring them to settle in your tiny world! Tactically combine your landscapes and animals to earn the most victory points and win the game.
- Easy to learn, with high tactical choices
- A poetic way to play: even if you lose the game, you will be happy to have created your own personal wild world.
- Solo version included!
Libellud
SKU: #LIBTL01EN
In Stock
Pre-Order

Marvel United: Witching Hour (Pre-Order)
$42.95 CAD
Witching Hour is a special character pack that not only adds two new characters to Marvel United: Agatha Harkness as an Anti-Hero and Scarlet Witch, for the first time as a solo Villain, but also includes the four alternate Hero decks that were previously available mainly at conventions: Grey Hulk, Juggernaut, Mister Sinister, and Deadpool (X-Force). To fully flesh out these alternate versions, this box also includes copies of their original game pieces, cast in their new appropriate colors. The back of their cards are marked as “2nd Printing” to distinguish them from the original convention runs.
Cool Mini or Not
SKU: #MUNWITCH
In Stock

Sushi Go Party!
$26.95 CAD
Sushi Go Party!, an expanded version of the best-selling card game Sushi Go!, is a party platter of mega maki, super sashimi, and endless edamame. You still earn points by picking winning sushi combos, but now you can customize each game by choosing à la carte from a menu of more than twenty delectable dishes. What's more, up to eight players can join in on the sushi-feast. Let the good times roll!
Gamewright
SKU: #759751004194
In Stock

Radlands: Retail Edition
$24.95 CAD
Number of Players: 2
Playing Time: 20-40 Minutes
Recommended Ages: 14+
Civilization is gone. Water is precious. Competition is savage.
Radlands is a competitive dueling card game about identifying and exploiting fiercely powerful card synergies.
Use people and event cards to protect your last three remaining camps from a vicious rival tribe in this inappropriately colorful and tightly designed post apocalyptic tooth-and-nail fight to the bitter end.
Setup and teach in a minute
Features text minimal cards, and a short rulebook
Designed by former Magic: The Gathering external developer Daniel Piechnick
Gives the experience of a huge expandable card game, in a small box that actually fits on your shelf
Contents:
2 decks of cards
46 Person Cards
20 Event Cards
34 Camp Cards
2 Water Silo Cards
2 Raiders Cards
2 Player Aid Cards
12 Water Tokens
Roxley
SKU: #ROX900
In Stock

Clank! Catacombs: Lairs & Lost Chambers
$41.70 CAD
Delve deeper than ever before in CLANK! Catacombs: Lairs and Lost Chambers! Strange sounds have been heard beneath the catacombs...Brave the lairs of the enigmatic Sphinx, the petrifying Medusa, or the formidable Living Statues. Discover lost Chambers, each with a unique power found nowhere else in the dungeon. Collect trophies of your adventures to help your legend grow!
Dire Wolf
SKU: #DWD02013
In Stock

Uno
$9.95 CAD
Ages: 8+
Players: 2-10
Play Time: 30 Minutes
Players race to empty their hands and catch opposing players with cards left in theirs, which score points. In turns, players attempt to play a card by matching its color, number, or word to the topmost card on the discard pile. If unable to play, players draw a card from the draw pile, and if still unable to play, they pass their turn. Wild and special cards spice things up a bit.
UNO is a commercial version of Crazy Eights, a public domain card game played with a standard deck of playing cards.
Mattel
SKU: #746775036720
Out of Stock

5-Minute Dungeon
$34.99 CAD
5-Minute Dungeon is a chaotic, co-operative, real-time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival because there's no time to form a carefully considered plan — and no predicting what dangers lie ahead.
In more detail, players assume the role of one of ten heroes, each with special cards and abilities. Once the five-minute timer starts, the race is on to defeat all the monsters inside the dungeon. In order to defeat a monster, players must match symbols from their hand with ones on the monster's card. At the end of each dungeon is a powerful dungeon boss — and after the first boss is defeated, the campaign continues to the second boss. Each boss, and each randomized dungeon, gets harder until players reach the fifth and final boss.
Wiggles 3D
SKU: #625012193856
In Stock

Ticket to Ride
$53.95 CAD
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets – goal cards that connect distant cities; and to the player who builds the longest continuous route.
"The rules are simple enough to write on a train ticket – each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed – adding more cards to your hand, and fear – losing a critical route to a competitor."
Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers.
Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration.
Days of Wonder
SKU: #7201
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