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    Assault Formation (JMP)

    Jumpstart

    Assault Formation (JMP)

    Jumpstart
    Assault FormationCasting Cost: 1GCard Type: EnchantmentCard Text:
    Each creature you control assigns combat damage equal to its toughness rather than its power.
    G: Target creature with defender can attack this turn as though it didn't have defender.
    2G: Creatures you control get +0/+1 until end of turn.