{"title":"Pelgrane Press - The Fall of Delta Green RPG","description":"\u003cp\u003eWritten by ENnie Award-winning designer Kenneth Hite, \u003cstrong\u003e\u003cem\u003eThe Fall of DELTA GREEN\u003c\/em\u003e\u003c\/strong\u003e corebook adapts \u003cstrong\u003e\u003cem\u003eDELTA GREEN: THE ROLE-PLAYING GAME\u003c\/em\u003e\u003c\/strong\u003e from Arc Dream Publishing to the award-winning GUMSHOE system. It opens the files on a lost decade of anti-Mythos operations both foreign and domestic, the last days of DELTA GREEN before the Joint Chiefs shut the program down in 1970.\u003c\/p\u003e\n\u003cp\u003ePlayers take on the role of DELTA GREEN operatives, assets, and friendlies, in deadly one-shot adventures or a campaign spanning the years from hope to madness. Hunt Deep Ones beneath the Atlantic, shut down dangerous artists in San Francisco, and delve into the heart of Vietnam’s darkness.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cem\u003eThe Fall of DELTA GREEN\u003c\/em\u003e\u003c\/strong\u003e features:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eLethal combat and covert action in the 1960s, featuring assault rifles, flamethrowers, mortar shells, spy cameras, truth drugs, and getting rid of the bodies DELTA GREEN operations always seem to leave behind.\u003c\/li\u003e\n\u003cli\u003e“Back in the World” vignettes that let you explore the human side of your Agent’s life—and often track their slow destruction by DELTA GREEN.\u003c\/li\u003e\n\u003cli\u003eThe rich world of the Delta Green Mythos, including a gazetteer of unnatural lands, the desperate truth of Hastur, and period takes on the top-secret MAJESTIC program, the Nazi Karotechia, the alien Greys, and the decadent Cult of Transcendence.\u003c\/li\u003e\n\u003cli\u003eDetailed advice for making mysteries, magics, monsters, and DELTA GREEN operations.\u003c\/li\u003e\n\u003cli\u003eInteroperability with Night’s Black Agents, Trail of Cthulhu, and The Esoterrorists: Use your favorite GUMSHOE rules to battle the unnatural in the 1960s!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThe decade begins in sunny optimism, and ends in nighted disaster in the jungles of Indochina.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eAfter the summer of the 1950s, now comes the fall—The Fall of DELTA GREEN.\u003c\/strong\u003e\u003c\/p\u003e","products":[{"product_id":"delta-green-the-fall-of-delta-green","title":"Delta Green RPG - The Fall of Delta Green (HC)","description":"\u003cp\u003eIt is the 1960s. The stars are coming right.\u003c\/p\u003e\n\u003cp\u003eThe United States declares war on poverty and sends half a million troops to Indochina; desegregates voting booths and shoots rockets at the moon. Everyone believes that if we put our mind to it and our backs into it, there’s nothing we can’t do to make the world better, for America and everyone else.\u003c\/p\u003e\n\u003cp\u003eYou know that this is a lie. You are an Agent of DELTA GREEN, an authorized but unacknowledged black program of the United States national security establishment, tasked to hunt and destroy the Cthulhu Mythos. You know that plans and ideals, peace and love, matter less than a single atom drifting in the galaxy. All you can do is rage against doom, burn out your mind and body, and damn your nonexistent soul keeping your family, your country, your planet, ignorant and safe for one more day.\u003c\/p\u003e\n\u003cp\u003eWritten by ENnie Award-winning designer Kenneth Hite, The Fall of DELTA GREEN corebook adapts DELTA GREEN: THE ROLE-PLAYING GAME from Arc Dream Publishing to the award-winning GUMSHOE system. It opens the files on a lost decade of anti-Mythos operations both foreign and domestic, the last days of DELTA GREEN before the Joint Chiefs shut the program down in 1970.\u003c\/p\u003e\n\u003cp\u003ePlayers take on the role of DELTA GREEN operatives, assets, and friendlies, in deadly one-shot adventures or a campaign spanning the years from hope to madness. Hunt Deep Ones beneath the Atlantic, shut down dangerous artists in San Francisco, and delve into the heart of Vietnam’s darkness.\u003c\/p\u003e\n\u003cp\u003eThe Fall of DELTA GREEN features:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eLethal combat and covert action in the 1960s, featuring assault rifles, flamethrowers, mortar shells, spy cameras, truth drugs, and getting rid of the bodies DELTA GREEN operations always seem to leave behind.\u003c\/li\u003e\n\u003cli\u003e“Back in the World” vignettes that let you explore the human side of your Agent’s life—and often track their slow destruction by DELTA GREEN.\u003c\/li\u003e\n\u003cli\u003eThe rich world of the Delta Green Mythos, including a gazetteer of unnatural lands, the desperate truth of Hastur, and period takes on the top-secret MAJESTIC program, the Nazi Karotechia, the alien Greys, and the decadent Cult of Transcendence.\u003c\/li\u003e\n\u003cli\u003eDetailed advice for making mysteries, magics, monsters, and DELTA GREEN operations.\u003c\/li\u003e\n\u003cli\u003eInteroperability with \u003ca href=\"https:\/\/www.drivethrurpg.com\/product\/106783\/Nights-Black-Agents\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eNight’s Black Agents\u003c\/a\u003e, \u003ca href=\"https:\/\/www.drivethrurpg.com\/product\/55567\/Trail-of-Cthulhu\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eTrail of Cthulhu\u003c\/a\u003e, and \u003ca href=\"https:\/\/www.drivethrurpg.com\/product\/123154\/The-Esoterrorists-2nd-Edition\" target=\"_blank\" rel=\"noopener noreferrer\"\u003eThe Esoterrorists\u003c\/a\u003e: Use your favorite GUMSHOE rules to battle the unnatural in the 1960s!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThe decade begins in sunny optimism, and ends in nighted disaster in the jungles of Indochina.\u003c\/p\u003e\n\u003cp\u003eAfter the summer of the 1950s, now comes the fall—The Fall of DELTA GREEN.\u003c\/p\u003e","brand":"Pelgrane Press","offers":[{"title":"Default Title","offer_id":12283673935947,"sku":"PELGDG01","price":47.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1704\/1809\/files\/Delta-Green-The-Fall-of-Delta-Green.jpg?v=1692983342"},{"product_id":"delta-green-the-borellus-connection-hc","title":"Delta Green RPG - The Borellus Connection (HC)","description":"\u003cp\u003e\u003cstrong\u003e\u003cem\u003eThe Borellus Connection\u003c\/em\u003e \u003c\/strong\u003eis a campaign for \u003cstrong\u003e\u003cem\u003eThe Fall of DELTA GREEN\u003c\/em\u003e\u003c\/strong\u003e, using the heroin trade and the United States Bureau of Narcotics and Dangerous Drugs as a narrative spine. The campaign runs from South-East Asia to the Middle East to Europe, as the Agents uncover the sinister machinations of a necromantic cult.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cspan\u003eOperation \u003cstrong\u003eJADE PHOENIX\u003c\/strong\u003e (North-Eastern Burma):\u003c\/span\u003e The CIA wants the Chinese-backed Shan warlord Li Bao Lung assassinated, and the Agents are tasked to escort a Marine sniper, Sergeant Adolph Lepus, to Li’s headquarters in the Wa state of northeast Burma, with orders to eliminate Li and return with proof of Li’s (and therefore Peking’s involvement in the opium trade. DELTA GREEN has identified one of Li’s advisers, Ming Yuan, as a Kuen-Yuin sorcerer; Li’s compound is a target-rich environment. The team must travel into Burma, avoiding detection en route, and penetrate the defences around Li’s compound to ensure Lepus has a clear shot on both targets.\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan\u003eOperation \u003cstrong\u003eALONSO\u003c\/strong\u003e (Saigon, Vietnam): \u003c\/span\u003eThe NBDD assigns the Agents to surveil a drug summit at the Continental Palace hotel between Unione Corse bosses and emissaries from Marseille. While there, DELTA GREEN wants them to ascertain the status of the Cthulhu cult in the Rung Sat region south-east of the city.\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan\u003eOperation \u003cstrong\u003eHORUS HOURS\u003c\/strong\u003e (Hong Kong to Los Angeles, by air): \u003c\/span\u003eClues uncovered during ALONSO point to the existence of a heroin smuggling route running from Hong Kong to Los Angeles. The Agents have to hastily follow the couriers on the trans-Pacific flight via numerous stops and layovers, watching for the critical moment of the handover.\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan\u003eOperation \u003cstrong\u003eDE PROFUNDIS\u003c\/strong\u003e (Bozuktepe\u003c\/span\u003e, \u003cspan\u003eTurkey): \u003c\/span\u003eUsing a BNDD investigation into opium smuggling as cover, DELTA GREEN sends the Agents to investigate the suicide \u003cem\u003eand\u003c\/em\u003e disappearance of archaeologist Charles Whiteman. He was excavating a ceremonial site at Bozuktepe before mysteriously killing himself; his body vanished en route back to England. What did he bring up from the depths before he died?\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan\u003eOperation \u003cstrong\u003eSECOND LOOK\u003c\/strong\u003e (Beirut, Lebanon): \u003c\/span\u003eThe Agents are sent in to surveil another drug deal and gather evidence; this time, an unreliable DELTA GREEN informant, Francois Genoud, is in the mix, and the Agents are ordered to remind him where his loyalties lie – but there’s more at stake here than they know, as sinister powers make a second attempt to uncover secrets of the Mythos…\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan\u003eOperation \u003cstrong\u003ePURITAN\u003c\/strong\u003e (Munich, Germany to Prague, Czechoslovakia): \u003c\/span\u003eThe Agents follow Unione Corse heroin shipments into Munich, but while there, another DELTA GREEN case officer tasks them to investigate unnatural contamination of the CIA’s QK-ACTIVE propaganda broadcasts into the Soviet Union. Who is broadcasting elements of the \u003cem\u003eNecronomicon \u003c\/em\u003efrom a CIA-backed radio station? Finding the truth sends the Agents on a desperate race into Prague.\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan\u003eOperation \u003cstrong\u003eMISTRAL\u003c\/strong\u003e (Marseille, France): \u003c\/span\u003eDuring the May ’68 riots, the Agents are sent to Marseille to investigate gang conflicts – and possible Unnatural activity in the troubled city.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eand the mysterious Operation \u003cstrong\u003eNEPENTHE\u003c\/strong\u003e…\u003c\/p\u003e","brand":"Pelgrane Press","offers":[{"title":"Default Title","offer_id":47117850869947,"sku":"PELGDG02","price":64.95,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1704\/1809\/files\/9781912324316.jpg?v=1761313613"}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1704\/1809\/collections\/fall-of-delta-green-logo2.png?v=1770928148","url":"https:\/\/store.401games.ca\/collections\/pelgrane-press-the-fall-of-delta-green-rpg.oembed","provider":"401 Games","version":"1.0","type":"link"}