Oink Games has made a name for itself with its series of cute small-box games that pack a surprisingly-deep punch, in terms of gameplay. Deep Sea Adventure, Startup, and A Fake Artist Visits New York are all valuable additions to your library that will take up virtually zero shelf space.
Maskmen is our feature this week, and it’s a fun mixture of climbing game and stock manipulation in the guise of Luchador wrestling promotion. Over four seasons, you and up to five others will race to be the first to empty your hands, thus netting you the most VP.
The deck in Maskmen is made up of six “suits”, each representing a different wrestler. At the beginning of each season, each player will begin with 10-15 cards in hand (depending on player count). Play is composed of rounds led by a “host”, who plays one to three cards of a single wrestler. What the next player can play depends on the strength of the wrestler led. The twist is that, at the beginning of each season, no one knows how strong any of the wrestlers are. The first card led must be a singleton, since it is unknown. The suit played on top of it establishes the first dominance relationship. Over the next rounds, the hierarchy is sketched in. Therefore, the first few rounds require strategic play to ensure that the cards you hold end up at or near the top of the heap, which will allow you to take control of the lead and, ultimately, empty your hand.
Markmen plays well at all player counts, and is a great filler which can sit in your backpack or pocket. Click here to order your copy of Maskmen, and fulfill your destiny as wrestling promoter extraordinaire!